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Giulia Sabatini
Giulia Sabatini
Character Design\ Visual Development
Florence, Italy

Summary

Prints: https://www.inprnt.com/gallery/giulia_sabatini_art/

I studied painting and sculpting for 5 years at the Porta Romana Art School (Florence), then I attended a 3 years Entertainment Design course at Nemo Academy (Florence), where I won a scholarship in my second year there.

I worked as color coordinator and prop-maker for the "Yujo" animated short for Nemo Academy (2018), as main game artist for "Freud's Bones" (2018-2022), as comic artist for "Una serie di bistecche" for Future Fiction (2020-2022) and I currently work as a freelance artist, mainly doing character designs and working on some personal projects.

I love art, I love what art can give and how much knowledge and emotions It brings.
I strongly believe in the power of experimentation, so I use and combine a lot of different styles and colorations just to explore different possibilities and worlds: I believe that each story has It's own core, so I adapt my style to the feeling of that story, giving It the uniqueness It deserves.

I consider myself pretty open minded, so every advice is welcome: never stop learning!

Skills

IllustrationGame DesignCharacter Design

Software proficiency

Illustrator
Illustrator
Photoshop
Photoshop
InDesign
InDesign

Productions

    • Book
      Una serie di bistecche
    • Year
      2022
    • Role
      Comic artist
    • Company
      Future FIsction
    • Video Game
      Freud's Bones
    • Year
      2022
    • Role
      Main Game Artist
    • Company
      Fortuna Imperatore
    • Movie
      Yujo
    • Year
      2018
    • Role
      Color supervisor, Props artist
    • Company
      Nemo Academy (Animando 2018 project)